
My “Rules” & Tools of Game Development
A growing list of “rules” I use when developing games.
After several years managing digital projects I’ve developed a keen understanding of agile methodologies and how they can both inspire a team and deliver a product. Here I discuss some of those cases and some of the lessons that I’ve carried forward.
Here are the (sometimes painful) lessons I’ve learned over the years in working with Apple’s App Store and Android’s Google Play Store.